Danny Bulla
Danny Bulla is a game developer with twenty years of experience in game design, gameplay programming, creative direction, and studio leadership. He co-founded Polyarc, which has since closed, and has held senior design roles at Bungie, Midway Austin, Oculus VR, and Rockstar Games.
Seattle VR Studio Polyarc Announces Significant Layoffs After Cancelled Project and Funding Failure
Seattle VR game developer Polyarc announced significant layoffs after failing to secure funding following a major project cancellation. The studio, known for its Moss series, plans to assist affected employees with job connections.
Polyarc announces Moss: Book II sequel during Sony State of Play, continuing Quill’s VR adventure
Seattle studio Polyarc announced Moss: Book II, a direct sequel to its 2018 VR adventure revealed during Sony’s State of Play; the game continues Quill’s story with new threats and the player returning as the Reader to control Quill and manipulate the world in VR. Polyarc, founded by former Bungie staff and fresh off a $9 million funding round, emphasizes the player-Quill bond, including character communication via untranslated American Sign Language.
Polyarc, founded by ex-Bungie vets, raises $9M Series B led by Hiro Capital to expand VR studio into AR
Seattle VR studio Polyarc, founded by ex-Bungie developers, raised $9 million in a Series B led by Hiro Capital to expand from VR (creator of Moss) into augmented reality development, citing advances in untethered hardware and a focus on physical interaction and emotional immersion.
Organizations
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Full Sail University Bachelor of Science (B.S.), Game and Interactive Media Design · 2004–2006